![kotor 2 pc head mods kotor 2 pc head mods](https://i.ytimg.com/vi/hcbuNcyJqEg/maxresdefault.jpg)
I wanted the current texture "N_FlgtStM.tpc" to be named "N_FlgtStM05.tpc", if the texture functioned as I intended by equipping Nico with the Clothing Variant 5 item this would display the N_FlgtStM05.tpc texture (aka Variant 5). The flight suit model is not working as I intended it, though this should not result in any in-game problems. To read about what appearances have been added thus far, please consult the "List.txt" file for a complete list of new appearances. Thus far, most of the unique heads of the K1 Enhancement Pack modder's resource have been added. Instead, if you consult the "Recommended Mods.txt" file you shall find a list of other mods that I personally recommend that shall also add new unique heads for NPCs that aren't part of this mod. This mod aims to one day cover almost EVERY single named NPC in the game where possible through a combination of NPC appearances made by me, modder's resources and mods with the modder's permission.īut do keep in mind, not ALL the modded unique heads will be added. This mod aims to fix that by giving many of these named NPCs unique heads to differentiate them from the generic heads. This "clone" problem is intensified once you install NPC Overhaul style mods that remove the Lite appearances and replace them with generic commoner appearances as now you'll be seeing the same 24 heads across over a hundred NPCs throughout the game. but sometimes these NPCs are forgettable simply due to the fact that they use the same appearances, the NPCs I named were strategically chosen as they both use the exact same 1st white and asian male commoner heads. NPCs like Holdan, Jon, Junix Nard, Matton Daisel, Firith Me and Kel Algwinn are all well written characters that really bring these environments to life. Throughout KoTOR, many of these generic appearances aren't even used for background NPCs, those background NPCs receive the low-resolution Lite appearances leaving the actual generic heads for named NPCs. In Kotor, the generic background NPCs are referred to as "Commoners" both in the game files and in-game sometimes, the game has 24 generic NPC appearances including 2 white heads, 2 black heads and 2 asian heads for both adult and old appearances which are split between male and female types with an additional male and female white and asian "Tatooine" commoner variant that exists for some reason, bringing the total of commoner appearances up to 24. Why do I say this? I think it goes without saying that unique appearances are what makes or breaks a character, and BioWare's 2003 Star Wars: Knights of the Old Republic RPG has a few problems with this.Īs with many video games from this period of gaming, KoTOR has a problem with NPC appearances. I'm referring to background characters such as the aliens of Chalmun's Spaceport Cantina in Episode 4 (many of whom were merely random alien costumes who have since evolved into staples of Star Wars alienography with timeless classics like Rodians, Aqualish and Devaronians amongst them), or the the Bounty Hunters hired by Darth Vader to track down the Millennium Falcon in Episode 5 (despite only having 4 lines of dialogue and just over 6 minutes of screen time, Boba Fett has since become just as popular as the main characters mostly down to his unique bad ass appearance in his limited screen time) or the background Jedi characters sprinkled throughout the prequel trilogy (despite never saying a word in the movies, the Jedi Plo-Koon, Kit Fisto and Aayla Secura have since become fan favorites)!
![kotor 2 pc head mods kotor 2 pc head mods](https://i.imgur.com/w6geBMv.jpg)
![kotor 2 pc head mods kotor 2 pc head mods](https://i.ytimg.com/vi/kk2rERt6KWM/maxresdefault.jpg)
![kotor 2 pc head mods kotor 2 pc head mods](https://neverwintervault.org/sites/neverwintervault.org/files/project/819/images/1291644201fullres.jpg)
Simply click on the INSTALL.exe, click install then sit back and watch the TSLPatcher do its magic.įrom the good old days of late 70s/early 80s cinema, the expansive comics and novels of the 90s and 2000s, the rise of modern Star Wars video games and well into the Disney era, the Star Wars Galaxy has always been a "Galaxy of Faces".Īnd I'm not just referring to the faces of the main characters. As such, if you wish to use mods like Onderon Fashion and Smuggler's Deluxe you'll have to install those mods BEFORE this mod. This mod replaces the appearances of important named NPCs throughout the game. Please install the K1 Community Patch FIRST before this mod! A Mod for Star Wars Knights of The Old Republic